Description
A 100-page DnD 5e murder mystery campaign with 2 adventures, monsters, maps, and more.
You've Never been to a Masquerade like this!
Help the Duke's ghost find his head—and his killer—in Murders at Lorelahc Manor!
Treat your players to a lavish underground ball and a chronomancer's party gone wrong with this 100-page setting and campaign. Equipped with lore about Lorelahc Manor, the Rock Sea, and the Umbral Glade, you'll be able to expand this campaign well beyond the average runtime of 5–8 3–hour sessions (15–24 hours).
The book has everything you need to run an intricate murder mystery campaign, including digital handouts for clues and lore, monsters, magic items, NPCs with secrets, NPC cheatsheets, adventure flowcharts, two devious murder weapons players will never see coming, and more.
The Story
Being invited to attend the annual masquerade at the Lorelahc Manor is usually cause for celebration. Your invitation, however, came with a threat: to keep your secrets hidden, you must deliver a gift to the Lady of Steel on the morning of the ball.
As an invited guest, you are plunged into a panoply of delights at the famed Abyss Gala. But when you arrive, the Lady is missing and her husband is found violently murdered. Help their daughter solve her father’s murder and find her missing mother before scheming guests take advantage of their absence. What other secrets have stayed hidden in Lorelahc Manor?
Tensions are reaching the boiling point, and time is limited. Search secret passages and fantastical locations to discover the manor's secret history and stop the murderer before they strike again. Can your party save the party?
Unravel the Chronomancer's Past in the Prologue!
You might expect good foresight from an aspiring chronomancer, but don’t mistake Professor Fidbark’s desperation for genius, or his obsession for good planning. Haunted by the mistakes of his past, he frantically works to defeat time itself to undo his first wife’s death. Unfortunately, on the eve of his greatest triumph he hits his greatest setback: his untimely murder. With the library on lockdown, it's a race to discover why.
Dive into Professor Fidbark’s history, investigate the Manor’s residents, and find what’s lurking in the shelves… before time catches up to you, and the murderer strikes again.
“Feather fall is all well and good, but what can be done for the egg that’s already cracked?”
—Professor Fidbark, in “Chronomancy Chronicles”
Solving the Mysteries by Sleuthing or by Schmoozing
No murder mansion is complete without hidden passages and secret rooms. Worried about your low passive Perception? No problem! The manor's many locations and NPCs have enough lore and clues to reward even the most aimless wandering. Events scattered throughout the manor ensure players have enough information to solve the mysteries, even if players never think to interrogate a single NPC.
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